Tuesday, March 10, 2009
Chapter 20
I like how Chapter 20 breaks down the Nancy Drew website to show how things like nudges and conversations with other characters push the user toward the ultimate goal, which is solving the question of who will recieve the uncle's money. I think it is cool how users solve different puzzles to build toward this goal. I also like how different different story lines are recycled and reused in bottleneck areas. Chapter 20 has reconfirmed the need preplan the different elements and storylines before actually producing the website.
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yes, with puzzle-based games (like nancy drew and the CD ch. 21, 2nd ed, 11th hour), things can get complicated if the writer does not really control and/or limit the options. providing clues seem to be fun, though. i think as writers, we have that inherent appeal for mystery and suprises! =)
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